So this is ... wonderful.. and I'm so so so grateful there are people that make these things. What a beautiful surprise to see on HN! Thank you so much for sharing this :)))) EDIT: my day tomorrow is entirely forecast to be spent indoors navigating these little worlds. EDIT2: I wonder if there's a way to get to floating castles? I seem to get dropped in the ocean below.
EDIT3: A rather big build I'm whiling away time on: j11y.io/stuff/Town.obj
But this is exactly as satisfying and surreal as I had thought it would be. You did a great job with this! If I had one note, it would be to start the player high above the map and let us fall into the town so we can kind of see the whole of it, as we fall. I simulated this in your demo map by running and holding jump as I ran up and across roofs which resulted in some wonky super-high jumps. Which I'm not saying are a bug! It just led me to being way up over the map and falling back down onto, which was really nice.
In the same vein is an upcoming game called Tiny Glade, which currently has a free demo available, and HN may be interested to know that it's written in Rust and makes use of Bevy: https://store.steampowered.com/app/2198150/Tiny_Glade/