I have a SC-8820 - it can simulate a SC-55/SC-88/SC-88 Pro (the SC-55 in particular is what a lot of VGM MIDIs were made using) and I'd love to be able to use it with this collection :)
(game) Music back then was truly on another level and I'm glad some people are archiving the songs and their chips.
One thing I did notice was the in the SPC emulation, particularly in Super Mario World `12a Athletic.spc` there is a lot of echo / reverb that isn't present in the actual file or game, is there secondary effect processing happening somewhere, I couldn't seem to turn it off, you can play it here https://sfc.fm/sfc/super-mario-world track 16
One thing for tracks that have duration, it'd be great to see it.
I'm finding a lot of this music as great background for work. It seems especially the 16 bit and 32 bit game system music seemed to hit a sweet spot for me.
2024-08-11: The rewrite is done
It took a while but it's finally here. Support for playlists, favorite songs, WASM cores, new formats, etc. The list of supported formats now includes KSS, AY, Furnace and Famitracker songs, and much more (click on Song formats to see the full list).
...
(Time goes by)
2018-05-04: Began work on new version
This might take a while
Just a note to say that on MacOS Safari none of the icons or fonts seem to want to load. Looking at the console it appears to be lots of CORS-related issues. I.e, "Cancelled load to <a package url> because it violates the resource's Cross-Origin-Resource-Policy response header."